> For the complete documentation index, see [llms.txt](https://docs.outlawed.fun/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.outlawed.fun/play-outlawed/outlaws/stats.md).

# Stats

### Outlaw Attributes

Each Outlaw NFT in the game is defined by its core combat statistics, which dictate its effectiveness and survival rate in the Arena. These attributes are hardcoded into your NFT and evolve over time as your Outlaw gains experience and levels up through the bloodshed.

#### 🔰 Base Loadout

Every gunslinger drops into the frontier with a base set of system parameters:

* 22 Firepower (Strength) – Determines the raw kinetic damage dealt per shot.
* 14 Armor (Defense) – Reduces the impact of incoming lead and laser fire.
* 100 HP (Health Points) – Total structural integrity before elimination.

These baseline attributes are crucial in determining your chances of survival and calculating the outcome of every round.

#### 📊 Stat Breakdown

* Firepower:

  Each point of Firepower equals one point of raw base damage. The actual damage dealt per round factors in the enemy's armor, calculated by your agent using the following \
  algorithm:

  $$ $Damage = attacker.firepower \times \frac{100}{100 + defender.armor}$ $$

* *Example:* 30 Firepower vs 10 Armor $$ $\rightarrow$ $$ $$ $30 \times \frac{100}{100 + 10} = 27.27$ $$ damage dealt.

* Armor:

  Each point of Armor actively reduces the kinetic effectiveness of incoming Firepower.

$$ $Damage\ Received = attacker.firepower \times \frac{100}{100 + defender.armor}$ $$

* Health Points (HP):

  Your Outlaw's total health capacity.

  Once HP hits 0, your system flatlines, and your Outlaw is eliminated from the shootout. Surviving longer equals firing more shots, dealing more damage, and ultimately earning more XP and Dollars.

#### 🆙 Upgrades & Leveling System

As your champion actively participates in battles and accumulates Experience Points (XP), their internal AI and physical combat prowess level up. Each new level unlocks system enhancements, allowing for strategic stat allocation.

Upon leveling up, you receive +2 stat points to allocate to your chassis. You can spend each point to upgrade:

* Firepower (+4 per point)
* Armor (+4 per point)
* HP (+10 per point)

This hybrid progression system—combining the passive growth of leveling with the manual allocation of hardware stats—gives you total control over the development of your champion. Whether you build a glass cannon sniper or an unkillable armored juggernaut, you tailor the Outlaw to fit your exact algorithmic playstyle.


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